Frequently Asked Questions
Everything you need to know before starting C++ programming
C++ is a powerful, high-performance programming language developed by Bjarne Stroustrup in 1985 as an extension of C. It supports both procedural and object-oriented programming and is widely used for performance-critical applications.
- High performance and speed
- Fine control over memory and system resources
- Strong foundation for Data Structures & Algorithms
- Widely used in competitive programming
- Improves logical thinking and problem-solving skills
- Object-Oriented Programming (OOP)
- Fast execution
- Low-level memory manipulation
- Rich Standard Template Library (STL)
- Procedural & generic programming support
- Highly scalable
- System Software (OS, Drivers, Compilers)
- Game Development & Graphics Engines
- Competitive Programming
- Embedded Systems & IoT
- Financial & High-Performance Applications
- Google – Infrastructure & search systems
- Microsoft – Windows components
- Adobe – Creative software
- Amazon – High-performance services
- NVIDIA & Intel – Graphics and processor software
- Tesla – Automotive software
- Very fast execution speed
- Strong memory control
- Object-oriented design
- Rich STL libraries
- Industry & academic relevance
- Complex syntax
- Manual memory management
- No automatic garbage collection
- Steeper learning curve for beginners
- C++ Developer
- Game Developer
- Embedded Systems Engineer
- Software Engineer
- System Programmer
C++ Programming Highlights
Core concepts and skills across C++ programming modules
Swipe → to explore modules
🧩 Module 1: Programming Basics
C++ fundamentals, program structure, data types, variables, operators, compilation process
🔁 Module 2: Control Flow & Functions
Control structures, loops, functions, function overloading, scope & lifetime
🧱 Module 3: OOP Basics
Object-oriented concepts, classes, objects, access specifiers, encapsulation
⚙️ Module 4: Advanced OOP
Constructors, destructors, operator overloading, type conversion
🧠 Module 5: Inheritance & Polymorphism
Inheritance types, virtual functions, polymorphism, runtime binding
📂 Module 6: Pointers & Files
Pointers, file handling, templates, basic STL introduction
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